IMO, these Geometry packs are essentials if you want a shortcut to analog-like ear candy on the Digitone. I will go so far to say that the majority of these sounds, ESPECIALLY in the first pack, sound like excellent preset patches you would find on a variety of good analog synths.
The second pack is, of course, fantastic as well, but maybe not as “bread and butter” with the base analog sounds? Pack two seems to add to interest and complexity in the patches. Both packs are very complementary because of the seeming focus on certain types of sounds in each pack. You don’t get a lot of rehash of pack 1 on pack 2, which is great. This is just my interpretation.
One thing I really appreciate is that many of these patches already have some inherent analog-sounding imperfections baked in. Getting that combination of girth, clarity AND ever-so-slight variability sounding just right makes many of these patches fine substitutes if you don’t have real analog handy, or even want to get into some FM weirdness from an analog sound base.
And being able to get totally weird with FM, polyphony, AND to get some convincing VA sounds all on the same box, with up to 4 tracks, really opens things up. I can more often get away with, say, just a Digitakt/Digitone pairing without always wanting to break out a real analog as a third piece. Smaller is better, especially if I’m dragging this stuff around for a live performance.
Regarding the Geometry packs, I find myself getting lost in just playing some of these patches, no intent to write or record, just playing for fun. This is especially true of the large selection of washy ambient leads, pads, arpeggiated patches and more that come with these packs.
Fantastic stuff that shows off the Digitone’s flexibility as a worthy VA when put in the right sound design hands.
If you go to the “Transistor Digitone” video above in YouTube, which is a demo of both of these packs together, there are links to the individual packs in the description. That’s what I meant by “these packs” in reference to the video.
For your convenience, I have copy-pasted the links.
It’s funny because using that link only produces a few posts all made in the last 6 hours on this topic. So it seems like they have not been discussed in the forum before.
I thought he was referring to something earlier in the thread and I went through the last 50 posts or so and didn’t see it, so I thought i’d ask. Sorry, i forgot that always bugs you.
Edit: Oops, sorry @ghoder, I somehow missed that your post covered the meat of this already. I feel like a jerk.
The basic wave shapes are not very hard to get:
(Edit: The feedback I mention is a bit too high. I think it should be 50% in theory, but DN seems a bit aggressive. I usually just dial it in by ear, a bit below. I’ll leave the original as-is since I don’t have exact numbers.)
Saw: algorithm 1, A and C ratios at 1.0 with A level at 64, fb 64.
Square: same as saw, but set A ratio to 2.0
Triangle: same as square, but turn down fb and A level until you get what you want (I forget the exact numbers)
You can also do a saw cheaply on alg 8 by turning the mix to Y and setting the feedback to 64. This is the exact same thing as above, but you only need one operator. (A 1:1 ratio with feedback is just using the carrier as another feedback stage.)
If you want two of these at once, you will (probably, see below) be missing feedback on one. You can compensate by adjusting its carrier to the rough wave shape with harm, then dialing in its modulator like normal. It won’t be as rich, but you might not be able to tell if you’re using drive or lowpass. I find the drive makes sines sound like squares anyway.
You can get a pretty good Juno-like setup with alg 6. The feedback routes into two carriers. Set b2 to 0.50, and everything else at 1.0. A level 64, B level 0. Fb 64 as before. Mix will let you balance saw and square.
Turning down FB on these works like a lowpass, btw. A different one than the stuff in the filter section. Just sayin’.
The top hit is an entire thread dedicated to those sound packs, and the third hit is the specific post about them in the “[Definitive list] Digitone Sound Packs & more” thread.
Edit: oh weird, if I left-click @PeterHane’s link then it only shows hits from this thread. If I right-click to open in a new tab, I get the results in the screengrab above.
I suppose we can all agree that the people who write “don’t you know how to use the search function?” should at least be able to use it themselves. Saying nothing, which is what my grandma would advocate, is a great option.
I would process it with some tape saturation or distortion, hardware or Software will both be fine. For me DN on its own always sounds like a DN. And damn, it’s so good at it. If you want warm analog sound you might want to opt for a dedicated synth for that.