A few hours’ work today. All audio generated on Monomachine, manipulated by KP3+ (running back into the Monomachine’s compressor) and a Behringer RV600 reverb.
KP3’s program changes and hold function were plocked, and X/Y settings assigned to LFOs. It was a bit tricky to set up—next time I’ll probably work on refining the LFO settings so I have more control, but I’m pretty happy with how this turned out, especially in the second section where it gets a bit more sparse.
I’m also really happy with how the compressor sounds; perhaps I overdid it a little in this track but I find it gives a nice cloudy/unified sound to the glitching.
Thanks! I’m finally starting to play with the monomachine more. I spent about 3 months away from it, instead concentrating on nanoloop for a while (I had a bunch of chiptune gigs lined up)… and after making music on a gameboy for 3 months, the MnM is so lush in comparison, haha!
I think it’s time to take a bit of a break from live gigs so I can concentrate on getting some nice MnM patterns together!
I am quite digging this also - the Monomachine is kind of the gift that keeps on giving in my studio.
Great work with it here also and I like this - for a few hours work its superb.
Worth refining into something more solidly defined as a body of work as well IMHO.