Octatrack OS 1.40A: bug reports

I also found it completely randomly a few days back.
But to be honest, they didn’t either announce it for the correction on the other machines 1.40B Digitakt / Digitone, and 1.20B Syntakt.
Positive thing, even though this update is not a major one, that still means people work on it, and I really do believe we will see another major update in the future.

Shouldn’t a new thread Octatrack OS 1.40B: bug reports be a thing, and retire 1.40A?

It gets worse

Trigless locks are ‘work done’ and they’re also ‘very Elektron’. Respect them with a ‘pattern occupied’ indicator plz Elektrom

4 Likes

Not sure if this is a bug but when in Trig Chromatic mode (as well as Track Chromatic mode) :
When you press [FUNC] it silences all the trigs on tracks. Trigs come from (in my case) an external sequencer (Torso T-1).
Not practical at all.
I was hoping to use my OT as DT but it seems not possible… Will have to figure out.

1 Like

Func + trigs in Chromatic mode = Trigless trigs with pitch value.

Seems to behave similarly with external midi notes.

3 Likes

Any updates on this? I’m having the same issue.

Spent 4 hours working on a new project last week, did a lot of testing to make sure it was working properly, and made half a dozen incremental saves while I was working, reloaded the final one to make sure it was OK.

Today when I loaded it, the thru machine on track 1 no longer passes audio to the main outputs. I can record the output of it on a track recorded, I can hear it when it’s cued (from the cue outputs) and I can hear all of the other tracks. The previous version of the project (which is almost identical, the only difference between it and the final version is that I set my default levels and cleared the sequences I was using to test it) works normally, even though the settings are identical.

Also with the final version of the project that isn’t behaving normally, when I start recording with a pickup machine the + indicator apears and I can see audio filling the record buffer if I look at it in the editor, but the PUM never starts playing and doesn’t respond to any of the controls on the front panel or via MIDI. It just keeps recoding in a loop forever without playing back and the only way to stop it is a hard reset. In the previous version of the project this also works normally.

EDIT: happened again this week, I’m pretty sure it’s because I had a record trig on track 8 that I was using with another scene. I could have sworn pickup machines ignored them, but it seems to put the PUM into permanent record and the only way to get it out was to delete the record trig, change machine types, change parts, change the part back, change the machine type back. Without that fullsequence I couldn’t get the PUM to actually work normally again - just deleting the trig didn’t do it. At any rate, I guess that makes it more user error than bug.

Been getting the ghost button presses. I’ll press arrow down to go thru samples, and it’ll just progress on its own to the end of the list, super fast. I only pressed it once, and the button didn’t stick.

:thinking:

I’m on 1.4 not 1.4a (which was only relevant to MKII according to the release notes) so maybe this isn’t an issue now, but I noticed the other day that when I save a part while audio is playing, the output goes from stereo to summed mono for about half a second during the save operation, and then returns to stereo.