Octatrack: synthesize a snare drum!

Another drum synthesis video!

I am rather pleased with how this turned out. Hope you like it.

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Good snare. :slight_smile:
I like to use constant inputs ABCD recording for noise, max mixer gain, +24 db gain, I find it more alive.

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I’ll have to try that! Thanks

Very nice. My tip, take the design further, Emulate analogue snare… LFO to start point, release, maybe filter? Be subtle :wink:

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My goal is to make a good snare from any incoming signal, mainly a guitar.
I put the fastest rdm lfo on rate, and another on comb filter pitch, in order to make noise.
Max lfo speed is not fast enough.
I add filter, reverb, lo-fi, compressor.
Not totally satisfied with the result yet.

Any idea welcome.

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hmm, this goal is a challenge. The reason white noise is so good for snares, is the frequency content is so wide and so dense. A guitar cannot provide that alone. Perhaps use Lofi effect early in the chain to maximise noise content?

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Yes, I planned to try that with my guitar fx, “clean” on the left, Bitcrusher on the right.

I tried Ot inputs noise gate, thinking I could trigger noise, but noise gates are individual.
I thought about a noise generator, with guitar as “side chain” input. Maybe something to do with the Analog Heat. Pretty sure it’s doable with a Zoia.

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Made a test with AH and a guitar in the left input. Nice noise on the right, increased with the drive as envelope follower destination.
Promising. I’ll test it as soon as possible with OT and your efficient lfo on Q trick. :wink:

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Awesome!

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Far from perfect but it kind of works. No samples.
Guitar > AH L > Input A (kick*, bass, guitar)
AH R > Input B (noise for snare, hh, with lfo on Q :wink:)

*Exp lfo on Comb Filter’s pitch, filter envelope.

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great!

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