Octatrack Tips & Tricks (OT Tips)

Using Arranger, several patterns.

1ST trig condition is even better than one shots. With several patterns, you don’t need them actually.

If samples are at the right tempo, you can play them during several patterns, they can last.

Slicing is easy if your samples can be divided by 1,2,3,4,6,8,12,16,24,32,48,64 steps, beats or bars…

You can also slice trimmed samples, trim/slice differently the sample sample on different slots.

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Thanks!

It was a noob misunderstanding. I forgot that I can sample lock for each track differently in each pattern. So with 16 patterns (per bank) I will be able to get my arrangement done :+1:

Also, thanks for the 1st cond advice, no more rearming :+1::+1:

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Just a little heads up for Octachainer users around here, when you click & slide a group of files from your explorer into the main window, the order they will be set to will depend on which file you clicked on.

I did not check the order for a few of my chains and realized when using them that the order of the slices was incorrect, so be careful when importing!

Edit: another thing, if you import and replace an audio file and its corresponding .ot file while the old ones were used in your project, somehow the project will still use the old file settings, so the slices generated in octachainer will not work. For your new .ot file to be taken into account, you’ll have to clear the sample slot and reload the sample again.

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In the AED/Slice tab, func+yes to preview will not zoom you out like the trig keys do. Thanks to Ricky Tines for addressing this annoyance in his latest :elot: video…

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Great tip! I ran up against this today.

Hi @Open_Mike,

Coming back to this one. Just wondered if you could clarify for a non musical person like myself. I understand the other modes contain these notes but how is this implemented when sequencing? Do you mean that i.e the 3rds 5ths etc are moved to suit the mode? Effectively this still needs some intricate programming to make it applicable?

Cheers

A lightbulb just went up for me regarding arranger mode and working on sequences…

Say you have a 4 bar beat and you want to zone in on bar 3 and work on that bar only and have that repeating… edit an arrangement with sequence length of 32/16 and have that set to loop

This means that the arrangement starts at bar 3 and plays for one bar and loops back…

Really awesome for when you’re working on longer sequences.

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This same technique can be used to work on changes like intro into main, or verse into chorus etc. You can use the arranger to loop between the last 16 steps of a pattern and the first 16 steps of the next pattern.

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Ooh! That’s a great one as well!

Another workaround is to apply slices starting from the end of the sample all the way to the beginning. In other words, working from right to left, find the last transient, add a slice, move to the next transient to the left, add slice, etc. You still have to adjust the loop end points but without having to deal with the overlap the video points out. IDK, this may not be the best options, but maybe good in a per-case basis.

(I wish there was an ‘add new slice’ shortcut.)

I’ve only recently started exploring the audio editor more and feel like this has opened up a new area of my workflow. I’m sure this is obvious but it only just made sense to me!

Copy & paste slices in record buffer:

When I want to sample a synth loop for a pattern, instead of just saving the recording straight away as a new file I’ve been autoslicing and copy/pasting each slice into sample chains while the audio is still in the recorder buffer. It’s then possible to trim away the excess audio and reslice to a new smaller grid.

When this file is saved it is usually a significantly smaller file size compared to the original loop, and very easy to drop into the sequencer.

This technique works well for preparing small chains of sounds for recording into DT and Rytm without having to save the file on OT or DAW

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Ok, copy and pasting to make sample chains is :exploding_head:

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Randomize scenes V2

The trick is to use a scene A with all “neutral” parameters locked.

Randomize pages with Page + Yes, and audio wise you have the same result as a randomized scene when you move the crossfader to scene B.

You can plock trigs and/or scene B to avoid randomization on specific parameters (I plocked RATE and START on scene B).
Example :

Let me know by pm if something is unclear, I’ll elaborate accordingly.

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Wait hold up…

So you mean when on a slice you press function + rec switch to another slice and press function + stop?

Edit:

Ok so I just tried this and for anyone wanting to do this you have to first select a region you want to copy by going into the slice window move to a slice you want to copy, switch to the edit menu and press yes and scroll down to copy selection and then move back to the slice screen and move to the slice you want paste it to. Now go back to edit and press yes and scroll down to paste selection…

Thanks again @Bloop for the tip, this is gonna be awesome for vocal chopping!

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Ooh that is cool!

Edit: I really love this trick, cause this really makes me come up with scenes I would have never thought of

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So good!

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Sorry, I didn’t go too deep into the details

Yes, use the slice screen to select the area, then switch to edit screen and from there can use FUNC+Rec or FUNC+Stop to copy/paste the selected slice area

There are additional options to mix the audio instead of replace etc in the menu you mentioned, I mostly just replace though

It’s also possible to copy paste slices into different flex buffers :wink: have fun

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Dang that’s cool… haven’t really explored the audio editor… I see now that it’s just as deep as the rest of the machine!

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Sorry, I don’t understand the benefits of copy/pasting slices, vs sequencing them and record the loop…?

Btw, about copy/paste in AED, you can’t paste longer than the sample. If you want to increase sample length, you can use the MULTIPLY function, which duplicate de sample and double its length…

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Saving recordings without unnecessary silence and already set up as sample chains makes them immediately reusable with other Elektrons

For context:
I was using OT midi arp & lfos to generate an interesting sequence for Mono Evolver, which I planned to resample and resequence via DT. Copy/pasting the Evolver hits in the record buffer to create a sample chain allowed for efficient threshold recording into DT, the equally spaced chain is easy to edit in the DT with basic math. Then obviously OT midi arp & lfos into DT sequencer etc :wink:

Sometimes I didn’t even save the chain on the OT, just used it as a way to resample loops into chains on the fly to record into DT or AR

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