So yes, you can load scenes and control crossfader with midi loopback.
CC48 Crossfader
CC55 Scene A
CC56 Scene B
(Memory too)
This is kind of possible as I wrote above.
OT Feature Requests Thread (active) - #1666 by sezare56
So yes, you can load scenes and control crossfader with midi loopback.
CC48 Crossfader
CC55 Scene A
CC56 Scene B
(Memory too)
This is kind of possible as I wrote above.
OT Feature Requests Thread (active) - #1666 by sezare56
So essentially plocking all the parameters on the trig’s I don’t want the scene to affect. That makes a lot of sense and I hadn’t thought of it that way yet.
-Render A/B scenes or crossfader position to part,track or page
press&hold SCENE A/B and tap MIDI/PART button to copy A/B scene params to part,or TRACK to track, or tap PAGE button to do same to current PAGE
press&hold SCENE A+B and same as above but copy current CROSSFADER position to PART or TRACK or PAGE
-Copy current pattern to next slot
press&hold FUNCTION ,then press&hold COPY ,now tap CLEAR
current pattern with part is copied to next pattern memory ,and maybe as option ,
current pattern is switched as well to new location
-Track Selection sends MIDI CC
this could be amazing way to make patterns in no time.
bests
probably mentioned before; but I’ve requested that quantize live recording works the same as on the digi’s by double pressing the record and play button instead of going to the personalise menu.
Hey Elektronauts.
I appreciate that the OT’s Machines and Sequencer can both be played performatively, and the OT’s MIDI spec allocated unique mix of messaging for remote MIDI control across tracks.
For most PLAY operations, we have ranges of 8 notes for the 8 tracks on ONE channel, the global-set Auto Channel.
However, the RECording operations are limited to a few message (Notes #60-65) for only ONE Active Track at a time, specifying various Inputs or PickUp operations.
When I’ve explored using a remote MIDI controller to trigger RECording on one/more tracks at once (which I call “poly-sampling”)
I have to
Can we PLEASE get a set of 8 MIDI notes on the Auto Channel to map to the ComboRec messages across the 8 tracks.
This could make it a lot easier to set up the OT for traditional and experimental
I nominate we extend the Standard Note Mapping to dip into the Octavebelow the current MIDI Note spec:
Taking a SECOND look at the Standard Note Mapping spec, I see that it only uses 64 notes, but 64 free notes would not allow Direct-Per-Track operations… nor should it for most (like Mute) because the OT already has good UI for superficial direct-track operations…
What DOES seem notable is how many operations are subject to the Active Track selection,
Would anyone else like to add (another) 8 Notes to jump the Active Track to various tracks directly ?
Taking a THIRD look at the OT Manual’s Note Mappings, I see that both the QuickMute and the Delay Control Note Mapping dip into the Notes 12-19 that I propose above. If this 8-Track Direct Selection we generalized into the Playback/Recorder operations of the Standard Note Mapping, it could allow the OT to
What do YOU Elektronauts think ?
I’ve owned my OctaTrack Mk1 for years now.
One of the two still-absent MIDI features that I still desire is Part Selection by MIDI.
This is perhaps because I’ve come to use the OT a bit differently than I read most people here do, but I think this feature request/addition could be HUGE.
More recently, I use the OT almost exclusively for it’s RAM buffers, as a “RAMpler” to grab sounds, and use the Track’s effects/sequencer to re-trigger sounds into melodies/rhythms quickly. This is something the OT still does best, slipping between “looper” and “sequencer” where it feels like more like a direct 'instrument" ‘instrument’ than some indirect ‘trick’ of some ‘process’
I use a LaunchPad Pro w/ a Custom MIDI map to open up remote control via
Notes to trigger one/more track’s QuickRecord to catch a sound (“poly-sampling”)
Notes to trigger one/more track machines to Play that sound in various ways (“poly-articulation”).
Notes to trigger one/more track’s Sequencer for quantized rhythm and/or melody.
ProgramChanges to switch Patterns (keeping variety of motifs/claves/melodies/etc ready to drive whatever sound I catch in RAM).
ControlChanges to switch scenes (across a few macros to use the fader tweak single/grouped once caught)
…so I play my OT mostly via the LaunchPad controller, and only reach for the OT to grab the Fader or dive into menus.
In this and many cases, the OT proves WAY more flexible and expressive through remote MIDI control… and the spec for MIDI messages is vast and organized, but has one curious omission.
Since the beginning of the OT, we cannot use remote MIDI to change PARTs.
For my RAMpler application, I’d like to swap out “kits” of Assignments and/or Settings (reverse, timeStretch, etc) of the RAM Machines separate from changing Sequences without:
Who else want’s DIRECT and REMOTE selection of PARTs via MIDI?
I can only speculate the potential in fluidly switching PARTs for others applications:
If there is a plurality and/or diversity of interest, I think we could/should make feature request !
There is plenty of MIDI Messaging in the OT’s spec to fit this…but it’s curious to consider which MIDI Message type would be appropriate.
What do YOU Elektronauts think ?
Yes, a midi message is missing for that too…
A CC with values (0-63) corresponding to parts seems the best for me.
I think notes are already confusing !
There are appropriate to change patterns, hence parts. Only workaround with caveats.
I found a way to change patterns keeping their step position with Arranger and Song Pointer Position messages, but it requires a midi processor, and it is complicated to set up.
That way you can change parts on the fly. In example below if changed scenes, but it should work with parts…
Midi geekery…
Very interesting pursuit/proof.
I wonder why the OT’s design has kept PARTs so “upstream” of the other aspects of sound creation/control. Is there some priority in the “stability” of PART over Trigs, Scenes, or the (Re)Sampling itself ?
Make me wonder: what would happen if we tried to switch PARTs while (Re)Sampling ? …where Parts changed Machine Types or RAM slots ?
I’ll ( try to remember to ) try this next time I get back to the OT.
I’d agree with you, that CCs would be best choice to swtich parts, as they’re more of a “parameter” (set) to recall than an Note-Event, and Program Changes already map logically to Banks/Patterns.
Probably bugs…you can try…
I’d use Arranger and different patterns. BTW is can be fun (use 2 steps chuncks of a duplicated pattern with part change each 2 steps, randomize pages).
I reported bugs with Rec Setup settings not applied after a part change…
Part changes are applied once a trig is played, per track.
I’d love this too.
I’d love 16 parts per bank too….
Heck yeah. If the PARTs are just small-data for configuration, why not have more. 16 Parts would be fun to select/recall by 16 Trig buttons…
The more I think of it the more I’m convinced that would be totally awesome.
sending CC #62 returns current active track number
Interesting !
How do YOU use this ?
Hi
I have build parameter randomizer for scenes in pure data
You hold SCENE A or B and press desired button on controler and PD do it”s magic in no time,but to do that pure data first need to know where it is with current track ,so it needs to send 7x track up(note on#68)to set it to track #1
If i can get current track number i do not need to send 7xtrack up message every time
It will save messages and probably give some other uses
https://youtube.com/shorts/tUG_3i2-tI0?feature=share
Bests
K
Sending CC # 63/64 when Scene A/B is pressed
127 pressed
0 released
Thanks to this i can know that Scene A/B is pressed ,and avoid accidental writing parameters to part instead of scene
Bests
K
add a bunch octaves up/down for sample transposition. i know resampling, rate etc. but srsly for a creative sampler 1 octave feels really crippling to me. it’s 2023, aliasing is cool again.
Always was !