The only way I know how to vary the amount of reverb on each step is to p-lock the input level on the reverb machine itself, so every track feeding into the reverb has the same reverb amont per step. Is there a way to p-lock it on the sending track so each track can p-lock reverb amount independently?
I haven’t been able to figure out how to do this either. Being that monomachine was my third elektron (after AR and A4) I miss that functionality a lot. I’m almost certain though that there’s some fantastic workaround I have yet to find. There are so many great monomachine geniuses out there since it’s been around for a while.
I will admit that I find myself routing MM out to A4 though for reverb since I don’t love the sound of the reverb on the mono.
I also found a little crazy trick with delay on the mono (I’m sure it’s known by lots of people and maybe in the “tips&tricks” compilation). It sounds kinda like spring reverb. Put your Dsnd up pretty high. Dtim down super low/fast between 1-12. Dfb is what you will lock to have varying “spring verb” depth. Anything around 64 will be pretty long and springy, so keep your basic notes pretty low … like 0-32ish and lock the ones you want reverby around 40-60. If you wanna go nutsy alien reverb have one of your lfos on tri or rnd and only with a depth of about 2-6 and place the Dtim on 6.
There is no way to control each tracks send amount to the reverb, but there are other ways to make the reverb sound dynamic. You could have each track that is sent to the reverb trig the reverb track(in the trig menu) then use the assign keyboard track parameters to control the reverb level/gate/decay/etc. Now the tracks sent to reverb will control parameters depending on the notes being played on the synth channels examples: lower octave notes could have less decay,level…lots of possibilities.
I have since figured out a workaround, and it requires a plug going from a stereo output either CD EF and into the input. You would have to pan the synth track either to the left or right, depending on the output used(0% effect would be in output not used). This way when you pan back to center, you are sending more of the signal through the output, thus into the effect.