Does anyone else have this problem? It happens when a sample is triggered again before the last trigged sample on a given track finishes. i.e. I use a kick with a long decay, if i trig it again before the first one finishes I get an ugly click sound when it trigs. i’ve tried adjust attack settings but it seems to be something more to do with the trigging itself (this has no effect).
Yeah I’ve run into this, think it’s intended functionality, just how amps work in the analog realm. Problem: attack doesn’t take effect if he tail of the previous trig overlaps. Solution: reduce the decay of the previous trig, even if you have to plock it.