Digitone feature requests!

When you are saying you want a hold button on the Digitone module, what midi keyboard are you using to play it? The keyboard is the source of the midi and can choose to not send a note-off midi message when you release the keys so I don’t understand why you want this feature on the module itself.

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  • modulatable scaled arp.
  • machines to tame the beast:
    for example a kick machine gettin u in the ball park, perc, snare etc, as well as the current open ended one.

I think that’d be cool. I tend to work backwards on the DN due to my lack of fm mastery.

if I want a specific drum sound i usually end up grabbing a preset and changing it. I only start from init if I’m making a synth \ pad \ fx sound personally.

would love the option of machines.

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Because

.) using the hold button on an external midi keyboard only holds the note for the currently active track. As soon as you want to change something on an other track while the note is held on the first one, its gone.
Would be great to be able to hold the note on 1 track, even better if the latch/hold function is available per track for all 4 tracks.

.) a lot of setups dont use a midi keyboard. Depending on what type of music you make, the digitone’s keys is enough to play it.

.)latch/hold is a basic feature of most if not all modern synths, with a good reason.
Espescially if arps are involved.
Also ambient/texture sounds need it.

.) there is room available for this feature: in the “add note/arp” button menu, the top row knobs have space left to do it as all of them do the same thing.
This button is nicely available to press while playing on the digitone

.) there are a lot of discussions about this online with people who try to find workarounds, but nobody has a good solution.

Hope this helps!

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Agreed. Integration with iOS is great thing to have, but to depend on it to be able to use the machine to it’s full potential would be really bad.

This has probably been said before, but a simple filter on the external inputs would be amazing. I’m thinking a copy of the M:S/M:C filter. They could put the controls in the empty control slots on the master pages. Just one for cut-off and one for resonance.

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There is no filter on M:C but I guess you’re talking about the M:S filter but I agree that could be a great feature to have it on external inputs.

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Yeah, sorry I thought the M:C had the same filter as the M:S, but yes just the M:S filter.

here is my feel about use Mute:
The button LED colors Confused!
In standard mode:
green for current active unmuted track
White for inactive unmuted track
Light red for active muted
Un-lighted red for inactive muted

That’s totally fine!
But…….
In mute mode:
Red for unmuted and white for muted, that is very mass to the memory, why not use the universe led color code of digi trinity? st and dt both use green in mute mode for unmuted track.

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Microtonal scales,
User algorithms,
3rd lfo ಠ‿↼

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Ability to lower the fm engine bit depth / sampling rate (should have been implemented from the beginning imho, it’s a friggin fm synth)

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machines would be really awesome/helpful but i understand why elektron wouldn’t implement them considering the potential overlap with the m : c and st (although cycles has a totally different character- believe the low headroom hype, it’s real) but um can we please have them anyway

Retrig would be nice to avoid the arp workaround, wavetable and/or granular synthesis would make this thing even more of a beast than it already is, and a comb filter would be really nice for flexibility in shaping sounds.

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It would be ace if the Digitone would get an update that features the somewhat forgotten PD-Synthesis. There is not a single serious modern approach to Casio’s take on FM, even though it is easier to program for the user and regularly fills voids (personally) that either DN or MNM cannot reach or might only reach with heavyheavy programming.

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Do you have any particularly good examples of this kind of synthesis in use? I’ve read about it but haven’t heard much of it, and I sort of assumed that if it was any good we’d be hearing more of it, since any key patents on it should be long expired by now.

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Arpeggiator for Midi tracks.
Arpeggiator as an assignable mod source (animation arp).
Concept of Machines similarly to the Cycles ones after alg8.
Fusion of two tracks in one to get more room for other sounds. (Maybe giving decision if going in overwrite on steps occupied already in the destination track).
Midi thru switchable as Midi out 2.
Fix when loading a project with an active song, pressing start the tracks start playing even if muted.

For me an Lfo designer is not just fun, it’s just necessary in an fm synth, this can be compensated enough if we can use the arpeggiator as a mod source (it would become a discrete lfo designer) but a glide between two adjacent dots/notes of the arp would be much appreciated

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I’m not hearing anything particularly unique. I think what I’m missing is the patch design process, I can’t really judge the value of the technique otherwise. I mean, the OP-1 Phase synth seems to use PD, but it’s pretty awful. (You can get a decent bass out of it though. Everything else is farts or earbleed.)

I did find some stuff on the implementation of it, and got an Axoloti patch to the proof-of-concept stage. What I’m seeing is it’s very lightweight. Basically a piecewise-phasor indexing a sine lookup table. That’s about the same CPU cost as a single FM (PM) operator before considering all the oversampling you need for the latter. (PD aliases too, but I tried some weird things in the PoC and I suspect 2x oversampling is all you need.)

So without adding any special enhancements (or doing the variable resonance thing, which is still a bit unclear to me) I could do dual-oscillator / 16 poly and still have 20% CPU left over. That is extremely economical, but I won’t be confident in any estimates until I figure out the variable-resonance thing… which I’m guessing is a big part of the sound. Still, very encouraging.

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I was working on my setup today, witch include the digi trinity and I was very frustrated to haven’t the same filter band on the digitone that the digitakt and the syntakt have.
It would be very helpful to cut the kick freq on the basse for example.
I’m also certain it opens new possiblys for the sound design…

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just had a fun thought.
if track and midi mutes scoot over to the trigs, colorful track buttons can be used to access settings for each individual operator/carrier of the patch.

what does settings mean?
single tap opens a page with deeper sound shaping controls for an operator.
dobule tap opens, which type of operator/machine will be used for that operator only.

this way machines concept can make sense on the digitone, because of the amount of different and unique combinations of operators you could use per patch on every track.


right now digitone uses the additive machine as operators default.
imagine machines for all kinds of synthesis types, which you can later run through digitones fundamental structure of FM.

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Yeah I guess for me its the ease of the patching process. FM is absolutely gorgeous but at some point outcomes are not really predictable - at least for me - and so at some point it is rather a trial an error, let alone MNM’s DYN machine.
As for the CZ it is rather easy to think of the Patch you’d want and program it.
Furthermore I also really like the implementation of their pseudo-resonant waveforms.
However what the CZ’s are really missing is real-time control, an actual filter after its DCW and proper modulation via some LFO.
I’d not bet it’ll be the reinvention of the wheel but thinking of P-locking this type of Synthesis, having dedicated lfo’s as well as further mod-sources (w/o owing the CZ plastic mothership) and a fluently integrated UI would be something I’d love to check out.

I was really keen for it back when I noticed that the OP-1 has PD but was also really disappointed by its outcomes, the CZ’s do way better in this regard. I often times just find myself routing the CZ thru various outboard effects and Elektron devices and I guess to have this type of synthesis within an elektron device would leave these outboard options open ^^

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