DN external Audio FX BUG or Design?

Hey,

adding FX to external Audio, after pressing stop twice (the hard cut), the External Audio FX are gone.
They get reactivated only if I play an internal sound or restart the unit.
Is this a bug or why is this?

greets!

Double stop is meant to turn off all of the sound including the FX, so I believe it’s by design. It’s sort of like a “Panic” button that regular synths have.

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yes the double stop is ok. but the reactivation is strange. you have to play an internal sound to activate the external audio in FX… this is a strange design I think…
or a bug :wink:

If it’s OK for double stop to cut off all sound (including FX on external audio in), what would you expect to have to do to re-enable it? In other words, how would you like it to work?

well it’s quite simple: the double stop cuts the current sound. any new sound should be processed as expected.
so from functional design stand point: on new audio in (some threshold value) -> FX on :slight_smile: