I heard that on certain type of samples, with VOL or LEVEL assigned to the crossfader. So I wouldn’t be surprise that it’s also the case with DIR.
Thanks for replying.
Wanted to understand if this is an issue with my unity or just expected behavior.
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I wouldn’t expext that from Octatrack, but I can confirm there are steppy noises changing DIR level. Obvious with a sine wave for exemple.
Same noises as VOL or LEVEL assigned to the scenes, moving crossfader to fade out.
Surprisingly, it doesn’t seem to happen changing VOL or LEVEL directly.
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Thanks for checking.
Yah i find surprising as well that other volume related params change smoothly but not the DIR one.