Octatrack pause function

Just throwing this in, what about a function where you can pause a section of audio while eveything else can carry on, and then be able to let the audio start again from where it was paused?

I would like this as well. Would flow into one of my wishes, where I’d like to be able to perform a retrig at the current point in a sample.

Sometimes I think we need some kind of modulation matrix, where pattern step was a value that we could match against start time.

As a work around you could use slices. Assuming you know where you want to pause the audio ahead of time.