Make a earworm/ear candy short piece using only the supplied sample. An exercise in sound design.
Rules
Your piece must be between a maximum of 30 seconds long and a minimum of 1 second, think computer startup or system sounds, advertising jingles, audio illusions or anything that can be considered attention grabbing, interesting or persistent after it has finished.
You have a free reign to use any Octatrack functions, but you can only use the supplied sample (Lab Earworm) it is recommended to explore options in the arranger, scenes and tempos, but use your imagination to fulfill the brief.
You are encouraged to do as many entries of this type as you wish.
Thanks, I used 5 tracks, looped sections of the earworm chord sample to create wavetable type sounds (as outlined in Lab notes doc) then used 3 of the tracks to create the fluttering chord using LFO on volume, then 1 track for the riser using ramp LFO on pitch and a bit of delay, then for the melody just created a chime type sound. I used the crossfader to manually fade the chord.
I ran out of time tonight to do everything that I wanted so I might tweak it a bit, add some fx and panning, I will probably do some more entries for this one as it was good fun.
These sound ace, and sound like good little palate cleanser between the more in depth challenges. Especially like your second, there’s almost a wee early Kraftwerk-y vibe to the start of it. Like side B of Autobahn or one of the more esoteric moments from Radio-activity.
Thanks, yes I think once people get started on theirs they will enjoy the process, it is quite an interesting challenge and I will probably do some more later.
You know what, I think you are right they would sound better combined, I prefer the first one for its overall feel but the second has slightly nicer ambience so I will try combining them tomorrow
Here we are! Decided to do the ol bVI-bVII-I progression (Biiilllyyyyyyy Sheeeeeaars!!)
Made the bass from a wavetable, then I used the comb filter to get the pitches better. The little sparkly SRR-affected melody is also wavetable stuff. The whooshes and swirlies are LFOs sent to the rate at varying depths, speed, waveforms.
Everything has its own little reverb, and I also have a phaser and a reverb on the master track…Ended up using all eight tracks, actually.