The Syntakt Feature Request Thread

Ok fine I bought one anyway, after hearing the incredible Kraftwerk-style demo on the website, which reassured me it could do more than plinky-plonky stuff. Absolutely love it!

Coming from Roland stuff the sheer build quality and tactile pleasure of this box is off the chart. Still want polyphony though, and 8-bar patterns.

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Digitone Voice menu would be perfect…

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I’ve been messing with the MC-101 and the Syntakt in the past few days, trying to decide which one to keep and which one to sell - and I really wish they could get a baby together. Build quality, attitude, looks, workflow and mysterious sounds of the Syntakt - plus synth engine, sample playback, polyphony, arp, (optional) USB+battery power, distortion, chorus and other effects of the MC-101. Would have been one hell of a groovebox.

Since only software can be upgraded, my main wishes remains to be the polyphony, the arp and the chorus. And maybe a few more synth engines. :pray:

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SY Bits has an excellent square wave already. PWM madness for everyone. :blush:

I agree though and was surprised that the analog oscillators can’t do square waves.

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I’ve played with it a bit but I wasn’t into the sound for some reason. I’ll give it another shot!

VCO Sync please!

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Absolutely with you there on all points. Another reason why I finally swung for the Syntakt is the audio in, so I can use it together with my MC101 without a mixer…

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Oh yeah. That’d be perfect and already implemented on another box

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Agree with @rikvanhegen about VCO sync, if possible. Also, it would be super sexy if we could send midi chords out to another device. I get a little tired of the chord synth in Syntakt and Cycles. If we could send midi chords out to another synth and bring them into the inputs, that would be super useful.

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Good news, it’s already sexy !
You can send midi chords with midi machines…

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Urgent :

  • Arpeggiator
  • Play modes (For Random / Generatives stuff)
  • LFOs Multiples destinations.

More :

  • Digital FX Sidechain (To keep analog fx for other stuff)
  • Kits
  • Chain Individual tracks (I dont speak about patterns)
  • More Reverb / Delay Algos
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physical modelling machines

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Maybe previously mentioned but the modifiers having a second mode which act like the scenes on the Rytm. Hold down a modifier, select a track and twist a knob. So each pattern can store 4 variations of the sounds across all the tracks. This would help with the lack of kits.

And to take things further, having a setting to morph between the different variations from 0-30 seconds :slight_smile:

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Really feeling any number of these requests. Including some great ideas I’ve seen in this thread.

New modifiers:
-Parameter Slides
-Arpeggiator
-Multimap and/or Scenes
-Polyphony over midi (and include/exclude tracks in CTRL ALL to
selectively apply changes to your “polychain”)
-Glitch FX of some kind

New machines:
-Physical modeling
-Wavetable
-UW sample machine
-More “clank” metallic FM percussion machines

New FX:
-Compressor
-Bitcrush/lowbit (8 or 12 bit mode options per voice)
-Reverb lofi algo (like MD and MnM) or 8-12 bit option on current reverb
-Delay mode with finer control, lower delay times, crossfading or anything to make Karplus and flanging easier
-Delay mode with a pitch shifter in it

Note: that master fx page with only overdrive on it seems like a glaring gap that will be filled with something, I wonder what the most likely ideas for that page are.

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My pie in the sky idea for the drive page is to turn it into analog compression for the FX block.

EDIT: Thinking more about it I actually think compression as part of the FX block would be a ton more useful than the compressor in the digitakt or the octatrack even. Neither of those can be side chained properly, but having a compressor on the FX block with a digitakt style selector of what channel is on the analysis input would allow for really nice sidechaining effects.

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+1 for additional reverb algos and new glitchy fx like on the typhon

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A locked Square Wave ?
Is it stated somewhere ?

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If there is a way to derive Squares from Dual VCO, i hope they implement it, but my understanding is that it has a fairly fixed set of waveforms. However, specific DVCO configurations with ring mod have gotten people close. Not to mention the cowbell machine consisting of 2 squares, as well.

No square wave? - #25 by Schnork

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Yeah, it might be an issue where the cymbal machine is the only one that can make square waves, but the tuning precision isn’t good enough for traditional VCO duty.

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I would like to ask if anyone knows how different is using Analog Heat MK2 to “warm things up” compared to the [FX] functions in Syntakt. Hoping to understand it from, say is the Heat a much superior offering or just provides a bit more tweakable, useable outcomes kind of answer.

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