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Thatâs awesome. This Pigments just keeps on giving!
Trying Pigments now.
Amazing routing options, but whatâs with the PWM sound? I saw this in a YouTube comment, but itâs true. Load up a square wave. Modulate the pulse width with Env VCA (some decay, no sustain) up to .65.
Hear that weird âsquawkâ at the beginning of the sound? Thatâs not right.
A bug maybe?
I did what you described, and Iâm not having that issue with Pigments 3.5.0.1831 64bit on Windows. Could you refer me to the video / time spot?
Hereâs an example. The first 6 notes (E-C-A-E-C-A) are TAL U-No. The next six are Pigments. Both examples are pulse waves being modulated by the VCA envelope (no attack, 2 second decay, no sustain). PWM modulation is set to about 75%.
Do you hear the âsquawkâ at the beginning of each note in the Pigments sequence?
That sounds to me like Pigments pwm reaches a narrower pulse wave than TAL U-No, which imo might not be the best thing to compare to because some U-No parameters have a limited range like the Juno it emulates
I thought that at first too. But TALâs pulse width at 75% is actually narrower than Pigments.
Hereâs another example where I ignored the position of the faders and matched the duty cycles with an oscilloscope. Both VSTs modulate up to an 80/20 pulse then back down. Pigments is the second set of six notes.
That actually sounds worse.
This is my replication of your experiment⊠Modulated PW up to 80% with Env VCA, 2 sec Decay, no Sustain, Attack set to straight up, all FX and Filters off (yours sounded like maybe the default FX were on that Pigments has on a ânew presetâ - on the FX tab -or- maybe the attack knob wasnât striaght up? I dunno.), Pigments 3.5.0.1831 64bit on Windows:
My sample sounds a lot closer to TAL than your sample but still they sound different. My waveform comparison shows that on the front of the note, TAL is starting at 80% but it looks like Pigments takes a few waveforms to get there despite my setting the attack straight up. Also, TAL looks like slightly softer squarewaves and pigments looks like it is emulating analog circuitry a little more extremely terms of wave shapes (as I understand them anyway):
Anyway, they do sound different; that brief time to get to the 80% wave is seriously audible
Stellar work, sigint.
I hope Arturia sees this. Actually, we should all send them a link.
Is it actually a mistake on their part or by design?
Looks like a coding error.
Pigments will let you start with a 50/50 pulse and ramp up to, letâs say, 80/20, but you canât start at 80/20 and ramp down. When you try, youâll hear a âsquawkâ as Pigments takes several (quite audible) cycles to reach 80/20, no matter how short your attack.
Very interesting, cool you guys caught it â:dizzy:
[ Talking about the MP Midi Controller, with controls around the edge of a touch screen display, that is to help software synth plugins operate more like a hardware synth. ]
I posted about using Pigments with a touch screen in this thread before, but that was a long time ago. Have things changed â are there people who use Pigments regularly with a regular touch screen interface ?
How well does that work ?
Does anybody know a way to sequence/control individual lanes of the Arp/Seq?
The Arp/Seq is frkn amazing as it is and Iâm getting some results from it lately that Iâm delighted with, and sound amazing.
But, I have a 4 step pitch/trig sequence where just steps 1 and 4 trigger⊠step 1 100% and step 4 about 60%.
As a performance variation Iâve been moving step 3âs trig from 0% to 100%, and it sounds cool⊠but the only way to do it is manually with the mouse.
I didnât think I would be missing ANY kind of mod/control in Pigments, but Iâd love to be able to automate or control that Trig % from a sliderâŠ
Having recently purchased Pigments (black Friday sale) and then realizing I no longer need to consider a Waldorf Iridium because Pigments does most of what Iridium does and then some things Iridium doesnât do (awesome sequencer/arp), the only thing missing is a hardware sequencer. I really wish Arturia would make something dedicated for this, or at least do what Spectrasonics has done with Omnisphereâs hardware controller.
Looked at the MP Midi controller. Too expensive for what it does (not arguing against the company, just me, donât want to spend this on a midi controller).
Any other ideas for a less expensive way to control Pigments with hardware?
Welcome to the control conversation!
Thereâs a lot been discussed previously so itâs worth a scroll/search.
Pigments is really flexible in its controller mapping, so thereâs a whole host of options out there, and, IMHO, to get a real level of control away from the mouse, it takes more than one device (controller keyboard plus another midi controller (FaderFox, Midifighter, etc).
Other specific ways to setup hardware control for Pigments ?
Here are a couple of videos michaeljk1963, to show a general approach to this.
There is this rather old video ( before HS as a MPE controller ) with Flux using a Hydrasynth Keyboard with Pigments.
Specifically he shows setting up controls from the eight Macro control knobs ( with text labels ) using the Mod-Matrix with internal HS modulations, using the ribbon, and polyphonic aftertouch.
I know you only have a HS desktop so canât do everything shown here but you could do a good part of this.
This procedure applies to the whole method of setting up any MIDI controller as a controller for a specific software package.
Pigments has MPE, so you could go back to the MPE controller list for an extra level of control from that sort of controller.
As for instance Sensel has put a free package together for using their Morph specifically with Pigments. They did a couple of videos about this, hereâs one.
Again the same sort of principles applies to whatever sort of MPE controller you decide to use.
Whether this all takes things far enough is another question. ( Do i sound doubtful? ) Hope this is even a little helpful.
ADDED : I just recalled michaeljk1963, you own a Linnstrument. There are several YT videos of people playing the Linnstrument with Pigments. Didnât find any tutorial videos about that though. So then youâll only need to combine your LS with other pure controllers, as CCMP suggests, to get thst hardware control.
i was playing with Pigments Granular engine for a bit today. Amazing. That Pigments 3 cost so little, and does so much just floors me. If it wasnât stuck on a laptopâŠanyway, will probably have to buy a hardware granular doodad now, like that lemondrop thingy. Or just accept that ITB is just amazingly powerful