Now I remember that Syntakt has those silly animations, maybe not having those is worth the extra cash for the Rytm
I really dislike the “gaming’ification” of music instruments, and the more things there are taking attention out of the sound the worst I find it for me.
Also, I forgot that MK2 doesn’t have audio level meter on the compressor, I have the mk1 instead.
It’s a great music machine anyway, I also much more prefer having smaller boxes on the table
I just got my new black Rytm MK2 and it’s really super fun and most playable Elektron I’ve used so far. Finger drumming with some fun beats going and super easy workflow and chain song mode rocks. The stock kits sound amazing and can do entire shows and tweak on the fly. Outside of the Octatrack, it’s my favorite Elektron right now.
Yep and for a device that relies so heavily on its pads, its probably my most coveted feature request. Even over that second LFO.
Dream with me for but a moment. A Pad Plock Mode.
Like an alternate to chromatic or mute mode. In Pad Plock mode you select a given track and you can apply various Plocks per pad. When you play (or sequence) the pad, you are also using said Plocks.
This is slicing. This is a custom scale mode. This is 12-levels. This is fully playable drum kits on one track. All in one. Or whatever else you want it to be. This is the Analog Rytm Pads put front and center as an advanced user input to this great device.
This pad lock mode is something I’ve send to elektron twice now… it would be way better than the new DT slice mode imho, because it would make a lot of things possible at once. Also, it would go very well with the AR’s ui and make good use of the pads.
Finetuning start/endpoints are still nr1 for me, with a digital band-width filter, second lfo and sample rate reduction following closely…
I’ve mentioned it a bunch but never actually sent in a request. I think I will now. And yeah I agree. It would be a distinctly Rytm solution for seemingly not much work (I know I could be painfully wrong about this. But it feels like something we can already do with func yes, just more elegant.)
I can agree on those QOL wants. SRR would be spicy as fuhhh.
On the other hand, the animations provide visual feedback that can help more quickly associate the UI to a sound. The encoders on the RYTM require you to read text, which is a slower cognitive process. The graphics on the syntakt may be a bit silly, but they can help you more immediately connect with the instrument.
Considering Rytm MK2 is literally twice as expensive as a Digitakt here in Canada, I would be surprised and really disappointed if @Elektron didn’t.
I “upgraded” from a Digitakt to a Rytm about a year ago, and since have been watching the former run laps around the latter from a capability-growth standpoint. Despite loving the sound of samples through the analog engine, it’s not a great feeling considering I don’t use the synth engines as much.
The lack of finer sample resolution on the Rytm is one of the only reasons I’ve considered selling it. It feels like such an arbitrary limitation.